Archive for the ‘Design Animation’ Category
Website Animation, Graphic Design and Animation, and Kinetic Design
Computer animation is an “artful blend of creative vision and technology.”3 It has its uses in developing attractive websites. Movements in a webpage induce different reactions from users. Too little movements can cause boredom to viewers, but too much of it can be unpleasant for them. A well-done animation incites interest, while a bad animation produces distraction and increase in download times. Animation is like a hot sauce that is pleasant to the taste of most people when used sparingly, but not when used excessively.1 Two factors constrain you in creating animated web pages: your skills and the limitations of the viewer’s browsers.1 An article in All Web Design Blog provides the following pointers in using animations in your website:2
Animation in Websites
- Appropriateness of an animation to the contents of your site
- Effect of the animation you plan to use on the load time of your website
- How your animation blends with your website
- Uniqueness
- The use of plug-ins
The animation that you plan to use must have relevance to the message that you want to convey to your readers. If, for example, you are selling electronics products, then it is only appropriate to make and show animations of cool gadgets and not of any other things unrelated to electronics.
You should not compromise the load time of your website by putting too much animation that slows it down significantly. People may not have enough patience to wait a very long time.
Your animation might be too much for the viewers of your website. Overdoing it can make a webpage chaotic. Colors must blend properly. Some websites are more attractive with bright colors; some websites are better with soft colors.
How memorable is your animation to the minds of the viewers of your website? Is it unique, or is it common to other websites?
If your animation requires the use of plug-ins, some people might not be able to view it.
Graphic Design and Animation To be skilled in both graphic design and animation, some students study fine arts, communications, advertising, marketing, design services, and multimedia. Some other areas that they also study are 2D and 3D design, art history, communication design, typography, layout, drawing, and computer science. Both graphic design and animation requires knowledge in communication and graphic design software. They encourage students to acquire exceptional skills in communication and problem-solving, and to see things visually and conceptually.4 Graphic design is what we see in t-shirts, magazines, billboards, corporate brandings, and web pages for private firms, while animation is what we view in televisions, films, and computers.4 The animation of a product has almost the same importance as form, color, or material in terms of aesthetics. Kinetic design is the “aesthetic design of physical movement.”5 Animators use their knowledge in the concepts of movement to imitate reality and create special effects for the entertainment industry.4 Movement has been studied over many years in order to come up with something more creative than what we already know.5 The video is the “most natural and effective method to record motion concepts.” A designer can video the movements of an object that he is developing from different angles. He can also study the movements of the object as it moves at varying speeds.5 There are two ways in which kinetic design is useful: a means of improving how objects do their functions, and a method of inventing and developing product concepts.5 Critical elements of kinetic design methodology5
Kinetic Design
- A vocabulary for motion
- Methods for sketching motion
- Recording motion
Kinetic design helps us to develop an object that not only looks like the real one but also acts like it. An illustration is a female robot that is in form and color similar to a real female human being but does not act the same way as the real one. It would be better and awe-inspiring if we could develop a female robot that can also move and walk in a manner similar to a real human. Kinetic design helps us to see a hint of life to an otherwise lifeless object.5 Kinetic design helps us to develop objects that are not only functional but also artistic and beautiful. Examples are the equipments found in sci-fi movies where the gadgets they use do not only serve their purpose but are also impressive aesthetically. It is also better if the design of an object is innovative. Example, if you could develop a faucet that has some engaging features aside from the existing features that it usually have, then the added interest of consumers will reflect in the sales of the company that developed it.5 Studying the motions of objects and using the concepts underlying them in designing is helpful in developing state-of-the-art products. The styling and appearance of a product is one thing; its movement and kinetic character is another matter.5
1Thomason, Larisa. “Design Tip: Animation with JavaScript.” Net Mechanic. Aug 2000. 20 Dec 2010 <http://www.netmechanic.com/news/vol3/design_no10.htm>.
2admin. “Using Animation Effectively in Web Design.” Online posting. 3 Dec 2010. All Web Design Blog. 20 Dec 2010 <http://www.allwebdesignresources.com/webdesignblogs/graphics/using-animation-effectively-in-web-design/>.
3“Become a Professional in Animation.” Design Training. 30 Nov 2010. 20 Dec 2010 <http://www.design-training.com/computer-animation/>.
4“Graphic Design and Animation Curriculum.” GradSchools.com. Sep 2010. 20 Dec 2010 <http://www.gradschools.com/article-detail/graphic-design-curriculum-1608>.
5Hopson, Ben. “Kinetic Design and the Animation of Products.” Online posting. 1 Mar 2009. Core77. 20 Dec 2010 <http://www.core77.com/blog/featured_items/kinetic_design_and_the_animation_of_products_by_ben_hopson_12642.asp>.
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3D Modeling, Drafting, Product Design, Pro/ENGINEER, SolidWorks
3D Modeling, Drafting, Product Design, Pro/ENGINEER, SolidWorks
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- 2D drawing
- - An indirect and incomplete representation of an engineering product or system, subject to interpretation and error1
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- 3D
- - A real object or true depiction of real image1
- 3D computer graphics
- - Graphics that use a three-dimensional representation of geometric data… that is stored in the computer for the purposes of performing calculations and rendering 2D images3
- 3D computer graphics software
- - Programs used to create 3D computer-generated imagery9
- 3D model
- - The product of 3D modeling2
- - An object that is constructed on three planes27
- 3D modeling
- - The process of developing a mathematical representation of any three-dimensional surface of object… via specialized software2
- - The construction, manipulation, and storage of geometric objects to represent objects… around us or virtual objects17
- 3D printing
- - A form of additive manufacturing technology where a three dimensional object is created by successive layers of material6
- 3D rendering
- - The 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer5
- 3D wireframe
- - Extension of 2D drafting12
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Assembly modeling
- - Technology and methods used by Computer-aided design and Product visualization computer software systems to handle multiple files that represent components within a product15
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Computer-aided design (CAD)
- - The use of computer technology for the design of objects, real or virtual12
- - A combination of both hardware & software that helps architects, engineers and related professionals in the real estate & manufacturing industry worldwide18
- - An important industrial art extensively used in many applications, including automotive, shipbuilding, and aerospace industries, industrial and architectural design, prosthetics, and many more12
- - A major driving force for research in computational geometry, computer graphics (both hardware and software), and discrete differential geometry12
- - Especially important technology within the scope of computer-aided technologies, with benefits such as lower product development costs and a greatly shortened design cycle12
- - One of the many tools used by engineers and designers and is used in many ways depending on the profession of the user and the type of software in question12
- - One part of the whole Digital Product Development (DPD) activity within the Product Lifecycle Management (PLM) process12
- Computer-aided geometric design (CAGD)
- - The design of geometric models for object shapes, in particular12
- Computer animation or CGI animation
- - The art of creating moving images with the use of computers10
- - An artful blend of creative vision and technology31
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Design intent
- - How the creator of the part wants it to respond to changes and updates4
- DWGgateway
- - A free data translation tool that enables any AutoCAD software user to open and edit any DWG file, regardless of the version of AutoCAD it was made in4
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- eDrawings Professional
- - An e-mail-enabled communication tool for reviewing 2D and 3D product design data across the extended product development team4
- Electronic design automation (EDA or ECAD)
- - A category of software tools for designing electronic systems such as printed circuit boards and integrated circuits26
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Features
- - Building blocks of the part4
- - The shapes and operations that construct the part4
- FeatureWorks
- - Feature recognition software that lets designers make changes to static geometric data, increasing the value of translated files4
- Flexibility
- - The ability to change angles or animate images with quicker rendering of the changes2
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Group
- - A starting point for discussions and collaborations28
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Innovation
- - A vital ingredient of business success29
- Interoperability
- - The key issue which integrates various CAD CAM CAE tools1
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Kinetic design
- - Aesthetic design of physical movement32
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Level sets
- - A useful representation for deforming surfaces which undergo many topological changes2
- Lighting
- - An important aspect of scene setup2
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- MACRO (merge and correlate recorded output)
- - Anything more than a single command19
- - Rule or pattern that specifies how a certain input sequence should be mapped to an output sequence according to a defined procedure20
- Macro program
- - Computer programs that capture the user’s actions as if it is recording the user21
- MoldflowXpress
- - A mold design validation tool that was built into a solid modeling environment4
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Parameters
- - Constraints whose values determine the shape or geometry of the model or assembly4
- Polygonal modeling
- - An approach for modeling objects by representing or approximating their surfaces using polygons8
- Print3D
- - A 3D printing feature that allows users to convert their 3D CAD model to a .STL file and then have it sent to specialty manufacturers for quote4
- Procedural modeling
- - An umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules7
- Product design
- - The efficient and effective generation and development of ideas through a process that leads to new products30
- Pro/ENGINEER
- - A parametric, integrated 3D CAD/CAM/CAE solution created by Parametric Technology Corporation13
- - The first to market with parametric, feature-based, associative solid modeling software13
- - An integral part of a broader product development system developed by PTC13
- - A piece of software that falls within the category of CAD/CAM/CAE and site alongside other similar products currently on the market13
- - A feature based modeling architecture incorporated into a single database philosophy with advanced rule based design capabilities13
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Skeletal animation
- - A technique in computer animation, particularly in the animation of vertebrates, in which a character is represented in two parts: a surface representation used to draw the character… and a hierarchical set of bones used for animation only11
- Solid modeling
- - A consistent set of principles for mathematical and computer modeling of three dimensional solids14
- SolidWorks
- - A 3D mechanical CAD… program that runs on Microsoft Windows and was developed by Dassault Systèmes SolidWorks… a subsidiary of Dassault Systèmes4
- - A competitor to CAD programs such as Pro/ENGINEER, I-DEAS, Unigraphics, and CATIA4
- - A parasolid-based solid modeler4
- SolidWorks Flow Simulation
- - A tool that tests fluid-flow simulation and thermal analysis so designers can conduct tests on virtual prototypes4
- SolidWorks MoldBase
- - A catalog of standard mold base assemblies and components4
- SolidWorks Motion
- - A virtual prototyping tool that provides motion simulation capabilities to ensure designs function properly4
- SolidWorks Simulation
- - A design validation tool that shows engineers how their designs will behave as physical objects4
- SolidWorks Simulation Premium
- - A design validation tool that caters to designers without engineering background4
- SolidWorks Sustainability
- - A product that measures the environmental impact of designs while they are modeled in SolidWorks4
- SolidWorks Toolbox
- - A library of parts that uses “Smart Part” Technology to automatically select fasteners and assemble them in the desired sequence4
- SolidWorks Utilities
- - Software that lets designers find differences between two versions of the same part, or locate, modify, and suppress features within a model4
- SolidWorks Viewer
- - A free plug-in for viewing SolidWorks parts, assemblies, and drawings4
- SolidWorks Workgroup PDM
- - A PDM tool that allows SolidWorks users operating in teams of 10 members or less to work on designs concurrently4
- Sub-forum
- - A great place to share your experiences and do your Q&A with other users28
[2, 3, A, C, D, E, F, G, I, K, L, M, P, S, T]
- Technical drawing or Drafting
- - The academic discipline of creating standardized technical drawings by architects, interior designers, drafters, design engineers, and related professionals16
- - Integral communication of technical or engineering drawings and is the industrial arts sub-discipline that underlies all involved technical endeavors16
- - Means of clearly and concisely communicating all of the information necessary to transform an idea or a concept into reality22
- - Drawing plan, rendered to scale, used to communicate direction and specifics to a group of people creating something23
- - Formal and precise way of communicating information about the shape, size, features and precision of physical objects24
- - Universal language of engineering used in the design process for solving problems, quickly and accurately visualizing objects, and conducting analysis24
- - A graphical representation of objects and structures24
- - Expression of bodies by lines24
- - Skill, a vocation25
- Tessellation
- - The process of transforming representations of objects, such as transforming the middle point coordinate of a sphere and a point on its circumference into a polygon representation of a sphere2
- - A significant contributing factor to the resulting aesthetic and visual quality of the finished work2
References:
1Sunith. “Transforming a 2D Drawing to 3D CAD Data.” Online posting. 10 June 2009. CAD Professor. 19 July 2010 <http://www.cadprofessor.in/2009/06/transforming-a-2d-drawing-to-3d-cad-data/>.
2“3D modeling.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/3D_modeling>.
3“3D computer graphics.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/3D_computer_graphics>.
4“SolidWorks.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/SolidWorks>.
5“3D rendering.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/3D_rendering>.
6“3D printing.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/3D_Printing>.
7“Procedural modeling.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Procedural_modeling>.
8“Polygonal modeling.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Polygonal_modeling>.
9“3D computer graphics software.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/3D_modeler>.
10“Computer animation.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Computer_animation>.
11“Skeletal animation.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Skeletal_animation>.
12“Computer-aided design.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/CAD>.
13“Pro/ENGINEER.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Pro/ENGINEER>.
14“Solid modeling.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Solid_modeling>.
15“Assembly modelling.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Assembly_modelling>.
16“Technical drawing.” Wikipedia. 2010. Wikimedia Foundation. 19 July 2010 <http://en.wikipedia.org/wiki/Technical_drawing>.
17Dillip Kumar Barik. “Mechanical Cad Design and 3D Modeling Services.” Online posting. 22 Mar 2010. ArticlesBase. 20 July 2010 <http://www.articlesbase.com/software-articles/mechanical-cad-design-and-3d-modeling-services-2026899.html>.
18cadserviceireland. “Affordable CAD Services and CAD 3D Modeling Services.” Online posting. 1 Mar 2009. A1Articles. 20 July 2010 <http://www.a1articles.com/article_801232_15.html>.
19Ralph Grabowski. “TIPS: Macros.” Online posting. 5 Feb 2004. WorldCAD Access. 26 July 2010 <http://worldcadaccess.typepad.com/blog/2004/02/tips_macros.html>.
20Srivastava, Rahul. Customization of CAD Modeling Software using Parametric Macros for Design of Machinable Artistic Surface Patterns. Patiala: Thapar University, 2009. 27 July 2010 <http://dspace.thapar.edu:8080/dspace/bitstream/10266/1033/1/RAHUL+SRIVASTAVA+80781021-+2009.pdf>.
21Schoonmaker, Stephen J. The CAD Guidebook: A Basic Manual for Understanding and Improving Computer-Aided Design. New York: Marcel Dekker, 2003.
22Goetsch, David L., et al. Technical Drawing. 5th ed. Clifton Park, NY: Thomson Delmar Learning, c2005.
23“Definition of Technical Drawing.” YourDictionary. 20 July 2010. 3 Aug 2010. <http://www.yourdictionary.com/dictionary-articles/Definition-of-Technical-Drawing.html>.
24G. Gülsev Uyar Aldas. “JFM210 Technical Drawing and Computer Application Lecture Notes (First Part).” Scribd. 26 Nov 2008. 3 Aug 2010 <http://www.scribd.com/doc/8455804/Technical-Drawing>.
25Lee, Xah. “What Is Technical Drawing, Descriptive Geometry, Projective Geometry, Linear Algebra.” XahLee.org. 2 Aug 2010. 3 Aug 2010 <http://xahlee.org/3d/tech_drawing.html>.
26“Electronic design automation.” Wikipedia. 2010. Wikimedia Foundation. 26 July 2010 <http://en.wikipedia.org/wiki/Electronic_design_automation>.
27Kay. “25 (Free) 3D Modeling Applications You Should Not Miss.” Online posting. 14 Aug 2010. Hongkiat.com. 16 Aug 2010 <http://www.hongkiat.com/blog/25-free-3d-modelling-applications-you-should-not-miss/>.
28Saikat Basu. “Easily Learn 3D Modeling with 3DVIA Shape.” Online posting. 15 June 2010. MakeUseOf. 23 Aug 2010 <http://www.makeuseof.com/tag/3d-modeling-skills-easy-3dvia-shape/>.
29Baxter, Mike. Product Design: Practical Methods for the Systematic Development of New Products. Cheltenham, UK: Nelson Thornes, 2002.
30“Product design.” Wikipedia. 2010. Wikimedia Foundation. 6 Aug 2010 <http://en.wikipedia.org/wiki/Product_design>.
31“Become a Professional in Animation.” Design Training. 30 Nov 2010. 20 Dec 2010 <http://www.design-training.com/computer-animation/>.
32Hopson, Ben. “Kinetic Design and the Animation of Products.” Online posting. 1 Mar 2009. Core77. 20 Dec 2010 <http://www.core77.com/blog/featured_items/kinetic_design_and_the_animation_of_products_by_ben_hopson_12642.asp>.
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